As a rapidly growing industry with a majority younger male user base, gaming spaces are poised to be a key conduit for extremist groups.
The gaming industry in SEA is likely to continue to be a source of both new consumers and fresh paradigms.
C++ is a major language in game development, yet the current standard has not evolved to serve the needs of developers.
Understanding the diversity and extremity of player spending in mobile games.
The history of virtual worlds suggests how a future metaverse might develop and what games research it might enable.
Game platforms should sit at the heart of our considerations of socio-technical assemblages.
Growing recognition of the environmental impact of video games has brought about numerous initiatives in the game industry.
The normalization of hateful beliefs in gaming cultures and the potential of gaming communities to afford identity fusion with these cultures are causes for concern.
How can content creators approach the decentralization of gaming culture through the lens of identity and authenticity?