How can we institute good ethical practice in the games industry, safeguarding the welfare of players and employees alike?
Incorporating AI into the development, operation, and servicing of video games adds new issues to an already-complex landscape of ethical concerns.
In practice, monetization strategies regularly guide decision-making in game design, facilitating risks for gamer welfare and finances.
What are the ethical implications of designing video games that address the societal causes of mental illness rather than an individual’s symptoms?
We need a profound shift in how we approach the design of our playful spaces of possibility.
Now is the time for us to invest in comprehensive strategies that build resilience of people who play games and that involve all stakeholders.
The rise of extremist activities in digital gaming spaces poses a new challenge to the tech sector and counter-extremism experts alike.
Give players and communities control over how much—and what types of—toxicity they are exposed to.